Knowledge Knolling
I wanted to try a different approach to allow me to noodle around with some mechanics and mechanisms within game elements and I though I could take the approach of Minimal Viable Products by building out a series of one page fast and simple games. The result of which has can be seen attached on the following assets; more will arrive so keep this page bookmarked to see what I can come up with when in a rush.
Most of these will end up compiled into a single publication over on Sixgames In A TrenchCoat
Drawn Down It began as a thought during a discord coffee morning and has become this experiment in how to build the sort of game you scribble on a graph pad whilst in a meeting. Solo play though theres nothing stopping someone else rolling up and controlling the henchmen.
Kick'Em in the Nulnerables asks the question what if you could play a table top skirmish wargame without painting minis or setting up a collection of terrain. What if the Workbench was the Wargame?
Grid Hack was the result of me pondering could you build a touch pad unlock puzzle using playing cards and a process for movement and reveals.